Denkiteki
.::AI Clan Recruit
Posts: 30
Registered: 6/28/2010
Location: Cedar City, Utah
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posted on 8/3/2010 at 05:11 PM |
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Adventures with hammer
I've recently taken upon myself the wonderful world of mapping, I've been playing around with hammer today, and I've finally made these two tiny
rooms with a room in the center. This is the first map I've made and practices very basic model placement and lighting. The first thing that I
noticed was, I'm guessing, shaders? or whatever makes a surface reflective was purple checkered, the screenshot shows the blackboard, but I also
notice the shinyness of bullet shells and my alien hat also have the same problems.
Screenie:


haha yeah, the scout icon and the scout model are messed, I used to use the female scout but I got sick of her lol.
The link for the map is ->here<- if anyone wants to tell me any
technical improvements I should keep in mind. Obviously, this isn't a playable map unless you like sheer chaos 
I'm really enjoying the hammer tool, it's pretty easy to work with. I'm hoping to later create an epically huge 2fort with CTF and Koth gametypes.
maybe even a payload inspired by 2fort. If there's any other maps you'd like changed up a bit, lemme know.

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Mechtroid
.::AI Clan Member
    
Posts: 235
Registered: 10/17/2008
Location: WA/OR
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Mood: Stymied
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posted on 8/3/2010 at 06:24 PM |
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I suggest you poke around http://forums.tf2maps.net/forumdisplay.php?f=57 a bit, and definitely read http://forums.tf2maps.net/showthread.php?t=3050. It's got a bunch of
good tutorials, and the people are generally helpful. Just keep in mind that almost all good mappers are self taught, and so many aren't very good
at explaining well.
If you want to see what mapping I've done, it's right here: http://www.mediafire.com/?6lt5akcnvzfz54f
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Denkiteki
.::AI Clan Recruit
Posts: 30
Registered: 6/28/2010
Location: Cedar City, Utah
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posted on 8/4/2010 at 06:49 PM |
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Nice map! Howcome we've never played that on map nights? or have we and I've just not been there?
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Mechtroid
.::AI Clan Member
    
Posts: 235
Registered: 10/17/2008
Location: WA/OR
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Mood: Stymied
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posted on 8/5/2010 at 03:10 PM |
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Well, it still needs a lot of playtesting and detailing. Plus, I can't find the vmf file... >.>
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Vapor
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posted on 8/5/2010 at 10:35 PM |
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nice start
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Denkiteki
.::AI Clan Recruit
Posts: 30
Registered: 6/28/2010
Location: Cedar City, Utah
Member Is Offline
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posted on 8/10/2010 at 11:17 AM |
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Haha Yes, I don't have screenshots right now, just for the fact that I dont feel like uploading them to photobucket, but I will be making a new koth
map soon. What are your thoughts on night time maps? I havent quite figured out weather effects yet, I know how to put in rain, but stormy clouds are
still a mystery to me.
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